\frac{x - y \cdot z}{t - a \cdot z}\frac{x}{t - a \cdot z} - \left(y \cdot \frac{\sqrt[3]{z} \cdot \sqrt[3]{z}}{\sqrt[3]{t - a \cdot z} \cdot \sqrt[3]{t - a \cdot z}}\right) \cdot \frac{\sqrt[3]{z}}{\sqrt[3]{t - a \cdot z}}double f(double x, double y, double z, double t, double a) {
double r447097 = x;
double r447098 = y;
double r447099 = z;
double r447100 = r447098 * r447099;
double r447101 = r447097 - r447100;
double r447102 = t;
double r447103 = a;
double r447104 = r447103 * r447099;
double r447105 = r447102 - r447104;
double r447106 = r447101 / r447105;
return r447106;
}
double f(double x, double y, double z, double t, double a) {
double r447107 = x;
double r447108 = t;
double r447109 = a;
double r447110 = z;
double r447111 = r447109 * r447110;
double r447112 = r447108 - r447111;
double r447113 = r447107 / r447112;
double r447114 = y;
double r447115 = cbrt(r447110);
double r447116 = r447115 * r447115;
double r447117 = cbrt(r447112);
double r447118 = r447117 * r447117;
double r447119 = r447116 / r447118;
double r447120 = r447114 * r447119;
double r447121 = r447115 / r447117;
double r447122 = r447120 * r447121;
double r447123 = r447113 - r447122;
return r447123;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.6 |
|---|---|
| Target | 1.6 |
| Herbie | 7.2 |
Initial program 10.6
rmApplied div-sub10.6
Simplified7.9
rmApplied add-cube-cbrt8.2
Applied add-cube-cbrt8.3
Applied times-frac8.3
Applied associate-*r*7.2
Final simplification7.2
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.51395223729782958e-86) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))