x + \frac{\left(y - z\right) \cdot t}{a - z}\frac{\sqrt[3]{y - z} \cdot \sqrt[3]{y - z}}{\sqrt[3]{a - z} \cdot \sqrt[3]{a - z}} \cdot \left(\frac{\sqrt[3]{y - z}}{\sqrt[3]{a - z}} \cdot t\right) + xdouble f(double x, double y, double z, double t, double a) {
double r392817 = x;
double r392818 = y;
double r392819 = z;
double r392820 = r392818 - r392819;
double r392821 = t;
double r392822 = r392820 * r392821;
double r392823 = a;
double r392824 = r392823 - r392819;
double r392825 = r392822 / r392824;
double r392826 = r392817 + r392825;
return r392826;
}
double f(double x, double y, double z, double t, double a) {
double r392827 = y;
double r392828 = z;
double r392829 = r392827 - r392828;
double r392830 = cbrt(r392829);
double r392831 = r392830 * r392830;
double r392832 = a;
double r392833 = r392832 - r392828;
double r392834 = cbrt(r392833);
double r392835 = r392834 * r392834;
double r392836 = r392831 / r392835;
double r392837 = r392830 / r392834;
double r392838 = t;
double r392839 = r392837 * r392838;
double r392840 = r392836 * r392839;
double r392841 = x;
double r392842 = r392840 + r392841;
return r392842;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.8 |
|---|---|
| Target | 0.6 |
| Herbie | 0.5 |
Initial program 10.8
Simplified1.2
rmApplied fma-udef1.2
rmApplied add-cube-cbrt1.8
Applied add-cube-cbrt1.6
Applied times-frac1.6
Applied associate-*l*0.5
Final simplification0.5
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))