\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r348995 = x;
double r348996 = y;
double r348997 = r348995 - r348996;
double r348998 = 2.0;
double r348999 = r348995 * r348998;
double r349000 = r348999 * r348996;
double r349001 = r348997 / r349000;
return r349001;
}
double f(double x, double y) {
double r349002 = 0.5;
double r349003 = y;
double r349004 = r349002 / r349003;
double r349005 = x;
double r349006 = r349002 / r349005;
double r349007 = r349004 - r349006;
return r349007;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))