\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r628482 = x;
double r628483 = y;
double r628484 = r628482 + r628483;
double r628485 = 2.0;
double r628486 = r628482 * r628485;
double r628487 = r628486 * r628483;
double r628488 = r628484 / r628487;
return r628488;
}
double f(double x, double y) {
double r628489 = 0.5;
double r628490 = y;
double r628491 = r628489 / r628490;
double r628492 = x;
double r628493 = r628489 / r628492;
double r628494 = r628491 + r628493;
return r628494;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))