\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r351793 = x;
double r351794 = y;
double r351795 = r351793 * r351794;
double r351796 = z;
double r351797 = r351794 * r351796;
double r351798 = r351795 - r351797;
double r351799 = r351794 * r351794;
double r351800 = r351798 - r351799;
double r351801 = r351800 + r351799;
return r351801;
}
double f(double x, double y, double z) {
double r351802 = x;
double r351803 = z;
double r351804 = r351802 - r351803;
double r351805 = y;
double r351806 = r351804 * r351805;
return r351806;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))