\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r626176 = x;
double r626177 = y;
double r626178 = r626176 * r626177;
double r626179 = r626177 * r626177;
double r626180 = r626178 - r626179;
double r626181 = r626180 + r626179;
double r626182 = z;
double r626183 = r626177 * r626182;
double r626184 = r626181 - r626183;
return r626184;
}
double f(double x, double y, double z) {
double r626185 = x;
double r626186 = z;
double r626187 = r626185 - r626186;
double r626188 = y;
double r626189 = r626187 * r626188;
return r626189;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))