x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r257053 = x;
double r257054 = 1.0;
double r257055 = y;
double r257056 = z;
double r257057 = r257055 * r257056;
double r257058 = r257054 - r257057;
double r257059 = r257053 * r257058;
return r257059;
}
double f(double x, double y, double z) {
double r257060 = x;
double r257061 = 1.0;
double r257062 = y;
double r257063 = z;
double r257064 = r257062 * r257063;
double r257065 = r257061 - r257064;
double r257066 = r257060 * r257065;
return r257066;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.1
Final simplification3.1
herbie shell --seed 2019303
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))