x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r222266 = x;
double r222267 = y;
double r222268 = 4.0;
double r222269 = r222267 * r222268;
double r222270 = z;
double r222271 = r222269 * r222270;
double r222272 = r222266 - r222271;
return r222272;
}
double f(double x, double y, double z) {
double r222273 = x;
double r222274 = y;
double r222275 = 4.0;
double r222276 = r222274 * r222275;
double r222277 = z;
double r222278 = r222276 * r222277;
double r222279 = r222273 - r222278;
return r222279;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019303
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))