\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + \left(z \cdot \sqrt[3]{{\left(\cos y\right)}^{2}}\right) \cdot \log \left(e^{\sqrt[3]{\cos y}}\right)double f(double x, double y, double z) {
double r146250 = x;
double r146251 = y;
double r146252 = sin(r146251);
double r146253 = r146250 + r146252;
double r146254 = z;
double r146255 = cos(r146251);
double r146256 = r146254 * r146255;
double r146257 = r146253 + r146256;
return r146257;
}
double f(double x, double y, double z) {
double r146258 = x;
double r146259 = y;
double r146260 = sin(r146259);
double r146261 = r146258 + r146260;
double r146262 = z;
double r146263 = cos(r146259);
double r146264 = 2.0;
double r146265 = pow(r146263, r146264);
double r146266 = cbrt(r146265);
double r146267 = r146262 * r146266;
double r146268 = cbrt(r146263);
double r146269 = exp(r146268);
double r146270 = log(r146269);
double r146271 = r146267 * r146270;
double r146272 = r146261 + r146271;
return r146272;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.2
Applied associate-*r*0.2
rmApplied cbrt-unprod0.2
Simplified0.2
rmApplied add-log-exp0.2
Final simplification0.2
herbie shell --seed 2019303
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))