x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r455140 = x;
double r455141 = y;
double r455142 = z;
double r455143 = r455141 * r455142;
double r455144 = r455140 - r455143;
return r455144;
}
double f(double x, double y, double z) {
double r455145 = x;
double r455146 = y;
double r455147 = z;
double r455148 = r455146 * r455147;
double r455149 = r455145 - r455148;
return r455149;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019303
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))