Average Error: 0.0 → 0.0
Time: 9.3s
Precision: 64
\[x - y \cdot z\]
\[x - y \cdot z\]
x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
        double r455140 = x;
        double r455141 = y;
        double r455142 = z;
        double r455143 = r455141 * r455142;
        double r455144 = r455140 - r455143;
        return r455144;
}

double f(double x, double y, double z) {
        double r455145 = x;
        double r455146 = y;
        double r455147 = z;
        double r455148 = r455146 * r455147;
        double r455149 = r455145 - r455148;
        return r455149;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x + y \cdot z}{\frac{x + y \cdot z}{x - y \cdot z}}\]

Derivation

  1. Initial program 0.0

    \[x - y \cdot z\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot z\]

Reproduce

herbie shell --seed 2019303 
(FPCore (x y z)
  :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
  :precision binary64

  :herbie-target
  (/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))

  (- x (* y z)))