\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(y + 0.5\right) + z
double f(double x, double y, double z) {
double r220143 = x;
double r220144 = 2.0;
double r220145 = r220143 / r220144;
double r220146 = y;
double r220147 = r220146 * r220143;
double r220148 = r220145 + r220147;
double r220149 = z;
double r220150 = r220148 + r220149;
return r220150;
}
double f(double x, double y, double z) {
double r220151 = x;
double r220152 = y;
double r220153 = 0.5;
double r220154 = r220152 + r220153;
double r220155 = r220151 * r220154;
double r220156 = z;
double r220157 = r220155 + r220156;
return r220157;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019298
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))