x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r129518 = x;
double r129519 = y;
double r129520 = r129519 - r129518;
double r129521 = z;
double r129522 = r129520 * r129521;
double r129523 = r129518 + r129522;
return r129523;
}
double f(double x, double y, double z) {
double r129524 = x;
double r129525 = y;
double r129526 = r129525 - r129524;
double r129527 = z;
double r129528 = r129526 * r129527;
double r129529 = r129524 + r129528;
return r129529;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019298
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))