Average Error: 0.1 → 0.1
Time: 10.8s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r171566 = x;
        double r171567 = y;
        double r171568 = cos(r171567);
        double r171569 = r171566 + r171568;
        double r171570 = z;
        double r171571 = sin(r171567);
        double r171572 = r171570 * r171571;
        double r171573 = r171569 - r171572;
        return r171573;
}

double f(double x, double y, double z) {
        double r171574 = x;
        double r171575 = y;
        double r171576 = cos(r171575);
        double r171577 = r171574 + r171576;
        double r171578 = z;
        double r171579 = sin(r171575);
        double r171580 = r171578 * r171579;
        double r171581 = r171577 - r171580;
        return r171581;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019298 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))