\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r166430 = x;
double r166431 = y;
double r166432 = sin(r166431);
double r166433 = r166430 + r166432;
double r166434 = z;
double r166435 = cos(r166431);
double r166436 = r166434 * r166435;
double r166437 = r166433 + r166436;
return r166437;
}
double f(double x, double y, double z) {
double r166438 = x;
double r166439 = y;
double r166440 = sin(r166439);
double r166441 = r166438 + r166440;
double r166442 = z;
double r166443 = cos(r166439);
double r166444 = r166442 * r166443;
double r166445 = r166441 + r166444;
return r166445;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019298
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))