Average Error: 0.0 → 0.0
Time: 11.6s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r166430 = x;
        double r166431 = y;
        double r166432 = sin(r166431);
        double r166433 = r166430 + r166432;
        double r166434 = z;
        double r166435 = cos(r166431);
        double r166436 = r166434 * r166435;
        double r166437 = r166433 + r166436;
        return r166437;
}

double f(double x, double y, double z) {
        double r166438 = x;
        double r166439 = y;
        double r166440 = sin(r166439);
        double r166441 = r166438 + r166440;
        double r166442 = z;
        double r166443 = cos(r166439);
        double r166444 = r166442 * r166443;
        double r166445 = r166441 + r166444;
        return r166445;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019298 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))