Average Error: 0.0 → 0.0
Time: 7.4s
Precision: 64
\[x \cdot y + \left(x - 1\right) \cdot z\]
\[x \cdot y + \left(x - 1\right) \cdot z\]
x \cdot y + \left(x - 1\right) \cdot z
x \cdot y + \left(x - 1\right) \cdot z
double f(double x, double y, double z) {
        double r113885 = x;
        double r113886 = y;
        double r113887 = r113885 * r113886;
        double r113888 = 1.0;
        double r113889 = r113885 - r113888;
        double r113890 = z;
        double r113891 = r113889 * r113890;
        double r113892 = r113887 + r113891;
        return r113892;
}

double f(double x, double y, double z) {
        double r113893 = x;
        double r113894 = y;
        double r113895 = r113893 * r113894;
        double r113896 = 1.0;
        double r113897 = r113893 - r113896;
        double r113898 = z;
        double r113899 = r113897 * r113898;
        double r113900 = r113895 + r113899;
        return r113900;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot y + \left(x - 1\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x \cdot y + \left(x - 1\right) \cdot z\]

Reproduce

herbie shell --seed 2019298 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
  :precision binary64
  (+ (* x y) (* (- x 1) z)))