\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r145174 = x;
double r145175 = y;
double r145176 = r145174 * r145175;
double r145177 = z;
double r145178 = t;
double r145179 = r145177 * r145178;
double r145180 = r145176 + r145179;
double r145181 = a;
double r145182 = b;
double r145183 = r145181 * r145182;
double r145184 = r145180 + r145183;
return r145184;
}
double f(double x, double y, double z, double t, double a, double b) {
double r145185 = x;
double r145186 = y;
double r145187 = r145185 * r145186;
double r145188 = z;
double r145189 = t;
double r145190 = r145188 * r145189;
double r145191 = r145187 + r145190;
double r145192 = a;
double r145193 = b;
double r145194 = r145192 * r145193;
double r145195 = r145191 + r145194;
return r145195;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019298
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))