\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r600700 = x;
double r600701 = y;
double r600702 = z;
double r600703 = t;
double r600704 = r600702 * r600703;
double r600705 = r600701 - r600704;
double r600706 = r600700 / r600705;
return r600706;
}
double f(double x, double y, double z, double t) {
double r600707 = x;
double r600708 = y;
double r600709 = z;
double r600710 = t;
double r600711 = r600709 * r600710;
double r600712 = r600708 - r600711;
double r600713 = r600707 / r600712;
return r600713;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.6 |
|---|---|
| Target | 1.7 |
| Herbie | 2.6 |
Initial program 2.6
Final simplification2.6
herbie shell --seed 2019298
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.13783064348764444e131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))