\frac{x - y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)double f(double x, double y) {
double r322453 = x;
double r322454 = y;
double r322455 = r322453 - r322454;
double r322456 = 2.0;
double r322457 = r322453 * r322456;
double r322458 = r322457 * r322454;
double r322459 = r322455 / r322458;
return r322459;
}
double f(double x, double y) {
double r322460 = 0.5;
double r322461 = 1.0;
double r322462 = y;
double r322463 = r322461 / r322462;
double r322464 = x;
double r322465 = r322461 / r322464;
double r322466 = r322463 - r322465;
double r322467 = r322460 * r322466;
return r322467;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019298
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))