\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r333986 = x;
double r333987 = y;
double r333988 = r333986 + r333987;
double r333989 = 2.0;
double r333990 = r333986 * r333989;
double r333991 = r333990 * r333987;
double r333992 = r333988 / r333991;
return r333992;
}
double f(double x, double y) {
double r333993 = 0.5;
double r333994 = 1.0;
double r333995 = y;
double r333996 = r333994 / r333995;
double r333997 = x;
double r333998 = r333994 / r333997;
double r333999 = r333996 + r333998;
double r334000 = r333993 * r333999;
return r334000;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019298
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))