x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r186752 = x;
double r186753 = 2.0;
double r186754 = r186752 * r186753;
double r186755 = y;
double r186756 = r186754 - r186755;
return r186756;
}
double f(double x, double y) {
double r186757 = x;
double r186758 = 2.0;
double r186759 = r186757 * r186758;
double r186760 = y;
double r186761 = r186759 - r186760;
return r186761;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019297
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))