x \cdot \cos y + z \cdot \sin y
x \cdot \cos y + \left(\sqrt[3]{z \cdot \sin y} \cdot \sqrt[3]{z \cdot \sin y}\right) \cdot \sqrt[3]{z \cdot \sin y}double f(double x, double y, double z) {
double r134566 = x;
double r134567 = y;
double r134568 = cos(r134567);
double r134569 = r134566 * r134568;
double r134570 = z;
double r134571 = sin(r134567);
double r134572 = r134570 * r134571;
double r134573 = r134569 + r134572;
return r134573;
}
double f(double x, double y, double z) {
double r134574 = x;
double r134575 = y;
double r134576 = cos(r134575);
double r134577 = r134574 * r134576;
double r134578 = z;
double r134579 = sin(r134575);
double r134580 = r134578 * r134579;
double r134581 = cbrt(r134580);
double r134582 = r134581 * r134581;
double r134583 = r134582 * r134581;
double r134584 = r134577 + r134583;
return r134584;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.6
Final simplification0.6
herbie shell --seed 2019297
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))