\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r150639 = x;
double r150640 = y;
double r150641 = sin(r150640);
double r150642 = r150639 + r150641;
double r150643 = z;
double r150644 = cos(r150640);
double r150645 = r150643 * r150644;
double r150646 = r150642 + r150645;
return r150646;
}
double f(double x, double y, double z) {
double r150647 = x;
double r150648 = y;
double r150649 = sin(r150648);
double r150650 = r150647 + r150649;
double r150651 = z;
double r150652 = cos(r150648);
double r150653 = r150651 * r150652;
double r150654 = r150650 + r150653;
return r150654;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019297
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))