\frac{x \cdot y}{z}\frac{y \cdot x}{z}double f(double x, double y, double z) {
double r513980 = x;
double r513981 = y;
double r513982 = r513980 * r513981;
double r513983 = z;
double r513984 = r513982 / r513983;
return r513984;
}
double f(double x, double y, double z) {
double r513985 = y;
double r513986 = x;
double r513987 = r513985 * r513986;
double r513988 = z;
double r513989 = r513987 / r513988;
return r513989;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.2 |
|---|---|
| Target | 6.6 |
| Herbie | 6.2 |
Initial program 6.2
rmApplied *-un-lft-identity6.2
Applied times-frac6.8
Simplified6.8
rmApplied add-cube-cbrt7.5
Applied add-cube-cbrt7.7
Applied times-frac7.7
Applied associate-*r*2.2
rmApplied times-frac2.3
Applied associate-*r*1.3
Final simplification6.2
herbie shell --seed 2019297
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.70421306606504721e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))