\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r94150 = x;
double r94151 = y;
double r94152 = r94150 * r94151;
double r94153 = z;
double r94154 = t;
double r94155 = r94153 * r94154;
double r94156 = r94152 + r94155;
double r94157 = a;
double r94158 = b;
double r94159 = r94157 * r94158;
double r94160 = r94156 + r94159;
double r94161 = c;
double r94162 = i;
double r94163 = r94161 * r94162;
double r94164 = r94160 + r94163;
return r94164;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r94165 = x;
double r94166 = y;
double r94167 = r94165 * r94166;
double r94168 = z;
double r94169 = t;
double r94170 = r94168 * r94169;
double r94171 = r94167 + r94170;
double r94172 = a;
double r94173 = b;
double r94174 = r94172 * r94173;
double r94175 = r94171 + r94174;
double r94176 = c;
double r94177 = i;
double r94178 = r94176 * r94177;
double r94179 = r94175 + r94178;
return r94179;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019294
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))