x \cdot \cos y + z \cdot \sin y
x \cdot \cos y + \left(\sqrt[3]{z \cdot \sin y} \cdot \sqrt[3]{z \cdot \sin y}\right) \cdot \left(\sqrt[3]{z} \cdot \sqrt[3]{\sin y}\right)double f(double x, double y, double z) {
double r148021 = x;
double r148022 = y;
double r148023 = cos(r148022);
double r148024 = r148021 * r148023;
double r148025 = z;
double r148026 = sin(r148022);
double r148027 = r148025 * r148026;
double r148028 = r148024 + r148027;
return r148028;
}
double f(double x, double y, double z) {
double r148029 = x;
double r148030 = y;
double r148031 = cos(r148030);
double r148032 = r148029 * r148031;
double r148033 = z;
double r148034 = sin(r148030);
double r148035 = r148033 * r148034;
double r148036 = cbrt(r148035);
double r148037 = r148036 * r148036;
double r148038 = cbrt(r148033);
double r148039 = cbrt(r148034);
double r148040 = r148038 * r148039;
double r148041 = r148037 * r148040;
double r148042 = r148032 + r148041;
return r148042;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.6
rmApplied cbrt-prod0.5
Final simplification0.5
herbie shell --seed 2019294
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))