x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r158301 = x;
double r158302 = r158301 * r158301;
double r158303 = y;
double r158304 = r158303 * r158303;
double r158305 = r158302 + r158304;
return r158305;
}
double f(double x, double y) {
double r158306 = x;
double r158307 = r158306 * r158306;
double r158308 = y;
double r158309 = r158308 * r158308;
double r158310 = r158307 + r158309;
return r158310;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019294
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))