x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r95096 = x;
double r95097 = r95096 * r95096;
double r95098 = 1.0;
double r95099 = r95097 + r95098;
return r95099;
}
double f(double x) {
double r95100 = x;
double r95101 = r95100 * r95100;
double r95102 = 1.0;
double r95103 = r95101 + r95102;
return r95103;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019294
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))