\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r129053 = x;
double r129054 = y;
double r129055 = sin(r129054);
double r129056 = r129053 + r129055;
double r129057 = z;
double r129058 = cos(r129054);
double r129059 = r129057 * r129058;
double r129060 = r129056 + r129059;
return r129060;
}
double f(double x, double y, double z) {
double r129061 = x;
double r129062 = y;
double r129063 = sin(r129062);
double r129064 = r129061 + r129063;
double r129065 = z;
double r129066 = cos(r129062);
double r129067 = r129065 * r129066;
double r129068 = r129064 + r129067;
return r129068;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019294
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))