\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\frac{1 \cdot \left(x \cdot y + z \cdot \left(t - a\right)\right)}{y + z \cdot \left(b - y\right)}double f(double x, double y, double z, double t, double a, double b) {
double r477030 = x;
double r477031 = y;
double r477032 = r477030 * r477031;
double r477033 = z;
double r477034 = t;
double r477035 = a;
double r477036 = r477034 - r477035;
double r477037 = r477033 * r477036;
double r477038 = r477032 + r477037;
double r477039 = b;
double r477040 = r477039 - r477031;
double r477041 = r477033 * r477040;
double r477042 = r477031 + r477041;
double r477043 = r477038 / r477042;
return r477043;
}
double f(double x, double y, double z, double t, double a, double b) {
double r477044 = 1.0;
double r477045 = x;
double r477046 = y;
double r477047 = r477045 * r477046;
double r477048 = z;
double r477049 = t;
double r477050 = a;
double r477051 = r477049 - r477050;
double r477052 = r477048 * r477051;
double r477053 = r477047 + r477052;
double r477054 = r477044 * r477053;
double r477055 = b;
double r477056 = r477055 - r477046;
double r477057 = r477048 * r477056;
double r477058 = r477046 + r477057;
double r477059 = r477054 / r477058;
return r477059;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 23.7 |
|---|---|
| Target | 18.2 |
| Herbie | 23.7 |
Initial program 23.7
rmApplied clear-num23.8
rmApplied *-un-lft-identity23.8
Applied *-un-lft-identity23.8
Applied times-frac23.8
Applied add-sqr-sqrt23.8
Applied times-frac23.8
Simplified23.8
Simplified23.7
Final simplification23.7
herbie shell --seed 2019294
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))