Average Error: 0.0 → 0.0
Time: 927.0ms
Precision: 64
\[x - y \cdot z\]
\[x - y \cdot z\]
x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
        double r565022 = x;
        double r565023 = y;
        double r565024 = z;
        double r565025 = r565023 * r565024;
        double r565026 = r565022 - r565025;
        return r565026;
}

double f(double x, double y, double z) {
        double r565027 = x;
        double r565028 = y;
        double r565029 = z;
        double r565030 = r565028 * r565029;
        double r565031 = r565027 - r565030;
        return r565031;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x + y \cdot z}{\frac{x + y \cdot z}{x - y \cdot z}}\]

Derivation

  1. Initial program 0.0

    \[x - y \cdot z\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot z\]

Reproduce

herbie shell --seed 2019294 
(FPCore (x y z)
  :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
  :precision binary64

  :herbie-target
  (/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))

  (- x (* y z)))