\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}{\left(\left|\frac{x}{y}\right|\right)}^{\left(\frac{1}{2} \cdot 3\right)} \cdot \sqrt{\left|\frac{x}{y}\right|} + \frac{z}{t} \cdot \frac{z}{t}double f(double x, double y, double z, double t) {
double r562764 = x;
double r562765 = r562764 * r562764;
double r562766 = y;
double r562767 = r562766 * r562766;
double r562768 = r562765 / r562767;
double r562769 = z;
double r562770 = r562769 * r562769;
double r562771 = t;
double r562772 = r562771 * r562771;
double r562773 = r562770 / r562772;
double r562774 = r562768 + r562773;
return r562774;
}
double f(double x, double y, double z, double t) {
double r562775 = x;
double r562776 = y;
double r562777 = r562775 / r562776;
double r562778 = fabs(r562777);
double r562779 = 0.5;
double r562780 = 3.0;
double r562781 = r562779 * r562780;
double r562782 = pow(r562778, r562781);
double r562783 = sqrt(r562778);
double r562784 = r562782 * r562783;
double r562785 = z;
double r562786 = t;
double r562787 = r562785 / r562786;
double r562788 = r562787 * r562787;
double r562789 = r562784 + r562788;
return r562789;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.7 |
|---|---|
| Target | 0.4 |
| Herbie | 0.5 |
Initial program 33.7
rmApplied times-frac19.2
rmApplied add-sqr-sqrt19.3
Simplified19.2
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied associate-*r*0.5
Simplified0.6
rmApplied pow1/20.6
Applied pow-pow0.5
Final simplification0.5
herbie shell --seed 2019294
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))