\frac{x - y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)double f(double x, double y) {
double r464336 = x;
double r464337 = y;
double r464338 = r464336 - r464337;
double r464339 = 2.0;
double r464340 = r464336 * r464339;
double r464341 = r464340 * r464337;
double r464342 = r464338 / r464341;
return r464342;
}
double f(double x, double y) {
double r464343 = 0.5;
double r464344 = 1.0;
double r464345 = y;
double r464346 = r464344 / r464345;
double r464347 = x;
double r464348 = r464344 / r464347;
double r464349 = r464346 - r464348;
double r464350 = r464343 * r464349;
return r464350;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019294
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))