\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r314035 = x;
double r314036 = y;
double r314037 = r314035 + r314036;
double r314038 = 2.0;
double r314039 = r314035 * r314038;
double r314040 = r314039 * r314036;
double r314041 = r314037 / r314040;
return r314041;
}
double f(double x, double y) {
double r314042 = 0.5;
double r314043 = 1.0;
double r314044 = y;
double r314045 = r314043 / r314044;
double r314046 = x;
double r314047 = r314043 / r314046;
double r314048 = r314045 + r314047;
double r314049 = r314042 * r314048;
return r314049;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019294
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))