x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r123419 = x;
double r123420 = y;
double r123421 = 4.0;
double r123422 = r123420 * r123421;
double r123423 = z;
double r123424 = r123422 * r123423;
double r123425 = r123419 - r123424;
return r123425;
}
double f(double x, double y, double z) {
double r123426 = x;
double r123427 = y;
double r123428 = 4.0;
double r123429 = r123427 * r123428;
double r123430 = z;
double r123431 = r123429 * r123430;
double r123432 = r123426 - r123431;
return r123432;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019291
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))