x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r122799 = x;
double r122800 = y;
double r122801 = r122800 - r122799;
double r122802 = z;
double r122803 = r122801 * r122802;
double r122804 = r122799 + r122803;
return r122804;
}
double f(double x, double y, double z) {
double r122805 = x;
double r122806 = y;
double r122807 = r122806 - r122805;
double r122808 = z;
double r122809 = r122807 * r122808;
double r122810 = r122805 + r122809;
return r122810;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019291
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))