Average Error: 0.1 → 0.1
Time: 12.9s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r115943 = x;
        double r115944 = y;
        double r115945 = cos(r115944);
        double r115946 = r115943 + r115945;
        double r115947 = z;
        double r115948 = sin(r115944);
        double r115949 = r115947 * r115948;
        double r115950 = r115946 - r115949;
        return r115950;
}

double f(double x, double y, double z) {
        double r115951 = x;
        double r115952 = y;
        double r115953 = cos(r115952);
        double r115954 = r115951 + r115953;
        double r115955 = z;
        double r115956 = sin(r115952);
        double r115957 = r115955 * r115956;
        double r115958 = r115954 - r115957;
        return r115958;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019291 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))