\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r103154 = x;
double r103155 = y;
double r103156 = sin(r103155);
double r103157 = r103154 + r103156;
double r103158 = z;
double r103159 = cos(r103155);
double r103160 = r103158 * r103159;
double r103161 = r103157 + r103160;
return r103161;
}
double f(double x, double y, double z) {
double r103162 = x;
double r103163 = y;
double r103164 = sin(r103163);
double r103165 = r103162 + r103164;
double r103166 = z;
double r103167 = cos(r103163);
double r103168 = r103166 * r103167;
double r103169 = r103165 + r103168;
return r103169;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019291
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))