\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r89535 = x;
double r89536 = y;
double r89537 = r89535 * r89536;
double r89538 = z;
double r89539 = t;
double r89540 = r89538 * r89539;
double r89541 = r89537 + r89540;
double r89542 = a;
double r89543 = b;
double r89544 = r89542 * r89543;
double r89545 = r89541 + r89544;
return r89545;
}
double f(double x, double y, double z, double t, double a, double b) {
double r89546 = x;
double r89547 = y;
double r89548 = r89546 * r89547;
double r89549 = z;
double r89550 = t;
double r89551 = r89549 * r89550;
double r89552 = r89548 + r89551;
double r89553 = a;
double r89554 = b;
double r89555 = r89553 * r89554;
double r89556 = r89552 + r89555;
return r89556;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019291
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))