\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\frac{4}{z} \cdot \left(x - y\right) - 2double f(double x, double y, double z) {
double r572439 = 4.0;
double r572440 = x;
double r572441 = y;
double r572442 = r572440 - r572441;
double r572443 = z;
double r572444 = 0.5;
double r572445 = r572443 * r572444;
double r572446 = r572442 - r572445;
double r572447 = r572439 * r572446;
double r572448 = r572447 / r572443;
return r572448;
}
double f(double x, double y, double z) {
double r572449 = 4.0;
double r572450 = z;
double r572451 = r572449 / r572450;
double r572452 = x;
double r572453 = y;
double r572454 = r572452 - r572453;
double r572455 = r572451 * r572454;
double r572456 = 2.0;
double r572457 = r572455 - r572456;
return r572457;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.2 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.2
herbie shell --seed 2019291
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))