\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r464254 = x;
double r464255 = y;
double r464256 = z;
double r464257 = t;
double r464258 = r464256 * r464257;
double r464259 = r464255 - r464258;
double r464260 = r464254 / r464259;
return r464260;
}
double f(double x, double y, double z, double t) {
double r464261 = x;
double r464262 = y;
double r464263 = z;
double r464264 = t;
double r464265 = r464263 * r464264;
double r464266 = r464262 - r464265;
double r464267 = r464261 / r464266;
return r464267;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.7 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2019291
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.13783064348764444e131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))