x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r489609 = x;
double r489610 = y;
double r489611 = z;
double r489612 = r489610 * r489611;
double r489613 = r489609 - r489612;
return r489613;
}
double f(double x, double y, double z) {
double r489614 = x;
double r489615 = y;
double r489616 = z;
double r489617 = r489615 * r489616;
double r489618 = r489614 - r489617;
return r489618;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019291
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))