2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot \left(x - y\right)\right) \cdot 2
double f(double x, double y) {
double r387242 = 2.0;
double r387243 = x;
double r387244 = r387243 * r387243;
double r387245 = y;
double r387246 = r387243 * r387245;
double r387247 = r387244 - r387246;
double r387248 = r387242 * r387247;
return r387248;
}
double f(double x, double y) {
double r387249 = x;
double r387250 = y;
double r387251 = r387249 - r387250;
double r387252 = r387249 * r387251;
double r387253 = 2.0;
double r387254 = r387252 * r387253;
return r387254;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019291
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))