\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
3 \cdot \left(z \cdot z\right) + x \cdot y
double f(double x, double y, double z) {
double r410165 = x;
double r410166 = y;
double r410167 = r410165 * r410166;
double r410168 = z;
double r410169 = r410168 * r410168;
double r410170 = r410167 + r410169;
double r410171 = r410170 + r410169;
double r410172 = r410171 + r410169;
return r410172;
}
double f(double x, double y, double z) {
double r410173 = 3.0;
double r410174 = z;
double r410175 = r410174 * r410174;
double r410176 = r410173 * r410175;
double r410177 = x;
double r410178 = y;
double r410179 = r410177 * r410178;
double r410180 = r410176 + r410179;
return r410180;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019291
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))