x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r154284 = x;
double r154285 = 1.0;
double r154286 = y;
double r154287 = r154285 - r154286;
double r154288 = r154284 * r154287;
return r154288;
}
double f(double x, double y) {
double r154289 = x;
double r154290 = 1.0;
double r154291 = y;
double r154292 = r154290 - r154291;
double r154293 = r154289 * r154292;
return r154293;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))