x - \left(y \cdot 4\right) \cdot z
\mathsf{fma}\left(y \cdot 4, -z, x\right)double f(double x, double y, double z) {
double r136476 = x;
double r136477 = y;
double r136478 = 4.0;
double r136479 = r136477 * r136478;
double r136480 = z;
double r136481 = r136479 * r136480;
double r136482 = r136476 - r136481;
return r136482;
}
double f(double x, double y, double z) {
double r136483 = y;
double r136484 = 4.0;
double r136485 = r136483 * r136484;
double r136486 = z;
double r136487 = -r136486;
double r136488 = x;
double r136489 = fma(r136485, r136487, r136488);
return r136489;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Taylor expanded around inf 0.0
Simplified0.1
Final simplification0.1
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))