\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \sqrt[3]{z}\right) \cdot \left(\sqrt[3]{z} \cdot \sin y\right)double f(double x, double y, double z) {
double r120735 = x;
double r120736 = y;
double r120737 = cos(r120736);
double r120738 = r120735 + r120737;
double r120739 = z;
double r120740 = sin(r120736);
double r120741 = r120739 * r120740;
double r120742 = r120738 - r120741;
return r120742;
}
double f(double x, double y, double z) {
double r120743 = x;
double r120744 = y;
double r120745 = cos(r120744);
double r120746 = r120743 + r120745;
double r120747 = z;
double r120748 = cbrt(r120747);
double r120749 = r120748 * r120748;
double r120750 = sin(r120744);
double r120751 = r120748 * r120750;
double r120752 = r120749 * r120751;
double r120753 = r120746 - r120752;
return r120753;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied add-cube-cbrt0.3
Applied associate-*l*0.3
Final simplification0.3
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))