x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r521268 = x;
double r521269 = y;
double r521270 = 1.0;
double r521271 = r521269 + r521270;
double r521272 = r521268 * r521271;
return r521272;
}
double f(double x, double y) {
double r521273 = x;
double r521274 = y;
double r521275 = 1.0;
double r521276 = r521274 + r521275;
double r521277 = r521273 * r521276;
return r521277;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))