\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}\frac{1 - x}{y} \cdot \frac{3 - x}{3}double f(double x, double y) {
double r1140095 = 1.0;
double r1140096 = x;
double r1140097 = r1140095 - r1140096;
double r1140098 = 3.0;
double r1140099 = r1140098 - r1140096;
double r1140100 = r1140097 * r1140099;
double r1140101 = y;
double r1140102 = r1140101 * r1140098;
double r1140103 = r1140100 / r1140102;
return r1140103;
}
double f(double x, double y) {
double r1140104 = 1.0;
double r1140105 = x;
double r1140106 = r1140104 - r1140105;
double r1140107 = y;
double r1140108 = r1140106 / r1140107;
double r1140109 = 3.0;
double r1140110 = r1140109 - r1140105;
double r1140111 = r1140110 / r1140109;
double r1140112 = r1140108 * r1140111;
return r1140112;
}




Bits error versus x




Bits error versus y
Results
| Original | 5.2 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 5.2
rmApplied times-frac0.1
Final simplification0.1
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(* (/ (- 1 x) y) (/ (- 3 x) 3))
(/ (* (- 1 x) (- 3 x)) (* y 3)))