\left(x \cdot y - z \cdot y\right) \cdot t
\begin{array}{l}
\mathbf{if}\;y \le -3.324543296029851102701968557084910571575 \lor \neg \left(y \le 3.537250054386100012523485015523447758753 \cdot 10^{-83}\right):\\
\;\;\;\;y \cdot \left(\left(x - z\right) \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(x - z\right) \cdot y\right) \cdot t\\
\end{array}double f(double x, double y, double z, double t) {
double r385429 = x;
double r385430 = y;
double r385431 = r385429 * r385430;
double r385432 = z;
double r385433 = r385432 * r385430;
double r385434 = r385431 - r385433;
double r385435 = t;
double r385436 = r385434 * r385435;
return r385436;
}
double f(double x, double y, double z, double t) {
double r385437 = y;
double r385438 = -3.324543296029851;
bool r385439 = r385437 <= r385438;
double r385440 = 3.5372500543861e-83;
bool r385441 = r385437 <= r385440;
double r385442 = !r385441;
bool r385443 = r385439 || r385442;
double r385444 = x;
double r385445 = z;
double r385446 = r385444 - r385445;
double r385447 = t;
double r385448 = r385446 * r385447;
double r385449 = r385437 * r385448;
double r385450 = r385446 * r385437;
double r385451 = r385450 * r385447;
double r385452 = r385443 ? r385449 : r385451;
return r385452;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.3 |
|---|---|
| Target | 3.2 |
| Herbie | 2.7 |
if y < -3.324543296029851 or 3.5372500543861e-83 < y Initial program 13.4
Simplified13.4
rmApplied associate-*l*3.3
if -3.324543296029851 < y < 3.5372500543861e-83Initial program 2.2
Simplified2.2
rmApplied *-un-lft-identity2.2
Applied associate-*r*2.2
Simplified2.2
Final simplification2.7
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< t -9.2318795828867769e-80) (* (* y t) (- x z)) (if (< t 2.5430670515648771e83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))