\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r319291 = x;
double r319292 = y;
double r319293 = r319291 + r319292;
double r319294 = 2.0;
double r319295 = r319291 * r319294;
double r319296 = r319295 * r319292;
double r319297 = r319293 / r319296;
return r319297;
}
double f(double x, double y) {
double r319298 = 0.5;
double r319299 = y;
double r319300 = r319298 / r319299;
double r319301 = x;
double r319302 = r319298 / r319301;
double r319303 = r319300 + r319302;
return r319303;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))